Have you have ever been asked to create an image or snapshot for any reason and the model that you created in SE does not have the level of detail required? Maybe there are holes in a sheet that are not there (for performance reasons for example). Maybe a hose is just a tube but you want it to appear to have a ribbed type look to it? Keyshot might be the solution.
We, as CAD designers, make a cognitive decision to keep things simple as best we can. Let’s take a look at how we can utilize Keyshot to do some of the heavy lifting in this case.
We can start with a simple tube in Solid Edge. We need to produce a picture of this tube but it needs to look corrugated. Quickly we can take it into Keyshot. This is where the fun starts.
This is easily accomplished by using the thread face style in Solid Edge and then going into Keyshot.
What’s that? Too easy or doesn’t look good enough. Okay we can apply a hard black plastic to it in Keyshot. That makes the cylinder look good but we need to apply a texture to it. On the left hand side of the Keyshot menu under the textures tab you can select the “Horizontal_Tubes_Normal”. As usual with Keyshot it is as simple as dragging and dropping onto our model. Next go to the right side menus of Keyshot and let’s edit the properties of this texture. From the Project menu under the Materials>Textures tab (As illustrated below) I changed the Scale to .1 and the Bump Height to 2. For this model those sizes give me what I want to see.
This looks great and I did not have to model the corrugation. A mistake some users can make. You may not need the information in the CAD model but you may need to show it in screenshots or documentation. Try doing it in Keyshot. I am sure you will have impressive results!
“But you also said holes in a sheet” is what you are thinking now….I know I know. Great tools here too.
For example, we design holes that have specific purposes. But let’s say we need a perforated sheet. We have a solid sheet in Solid Edge and take in into Keyshot.
First option here is to apply a material type (such as “Aluminum Circular Mesh) to the sheet. This gives us circular cut-outs in the material. Again you might need to adjust the parameters. As you can see, you can see right through it.
You could modify the colours from there is need be.
You could also apply a Texture to an applied material as we did before in the above steps.
This is a simple process to have fast performing models in Solid Edge and also be able to produce what might be required for presentations, documentation, or to others. Keyshot makes it easy!