North America's Leading Siemens PLM Partner

Designfusion Blog

Hidden Gems in ST10

John Pearson - Tuesday, July 11, 2017

 

As I write this article, Solid Edge ST10 has been released, but is not yet available for download. Many of the mainstream CAD publications have already published articles, singing the praises of the new Generative Design and Convergent Modeling. They also highlighted the Simulation enhancements, new Solid Edge Technical Documentation, and the 3D Printing tools. Each major enhancement is article worthy on its own. However, some very powerful enhancements have been omitted or just glossed over by these articles. Often, it’s the less popular enhancements that excite the long-time users. I call these the hidden gems. I’d like to introduce you to 6 of these hidden gems in Solid Edge ST10.

 

 

Hidden Gem 1: The new Scale Body command.

 

In the past, to scale a body you had to use the Offset Command, in the Modify group, or synchronous moves. This often would confuse newer users, and many have asked for a simpler scale body command. Solid Edge ST10 has delivered on this request. The new command allows for uniform, and non-uniform scaling. You can select any scale point that you desire, and you can scale multiple bodies at the same time.

 

 

 


 

Note: Non-uniform scaling has options to scale along x, y, and z.

 

 

Hidden Gem 2: Expose corner gap in Sheet Metal commands

 

Another popular request was for Solid Edge to allow users corner gap control in the Bend Corner commands and the Contour Flange command. In ST10 the gap corner values can now be controlled in the 2 and 3 Bend Corner commands, and the Contour Flange command. The value can be changed by using the scroll wheel.

 


 

 

The Variable Table supports the bend corner gap value for ordered sheet metal parts only.

 

 

Hidden Gem 3: The new Clone Component command

 

A couple of releases ago, Solid Edge introduced the Duplicate Component command. In ST10 they are introducing a new Clone Component command. The Clone Component command allows the user to place multiple occurrences of one or more components at different locations in an assembly. Which sounds like what the Duplicate Command does in Solid Edge. The differences are as follows:

  •  
  • - Clone Component placement is based on geometry recognition. Duplicate uses a target part or coordinate system to orient a component.
  •  
  • - The Duplicate command groups the duplicated components as patterns. The Clone Component command will place the components in an assembly group if the “Group cloned components” option is checked on. However, the components are placed individually and not as a pattern.
  •  

  •  
  • - Cloned components have an option to be placed with assembly relationships. Duplicate Component command does not create relationships.

 

These differences allow the user greater flexibility and independent control when placing multiple components into an assembly.

 

 

Hidden Gem 4: The new One Body Assembly command

 

This is a new command that I know will be well received by several of my customers. The new One Body Assembly command allows users to create a representation of an assembly as a single body.

 

 


 

Some of the benefits of a One Body Assembly are:

  •  
  • - Users can remove hidden or redundant detail.
  •  
  • - It allows data sharing while protecting intellectual property.
  •  
  • - Users can use single bodies for complex supplier parts, reference parts, or layouts.
  •  
  • - Use of single bodies will improve performance in large assemblies.

 

 

Hidden Gem 5: Making the background sheet locatable

 

The background sheet geometry can now be located from the working sheet, for precise positioning of objects during placement and modifications. This new option is turned on in the IntelliSketch group.

 

This allows users to locate and snap to the background sheet geometry, while adhering to IntelliSketch preferences like alignment indicator, key points etc.

 

 


 

Hidden Gem 6: Undo enhancements in Draft.

 

If you’ve ever placed the wrong drawing view(s), you will like this next enhancement. ST10 now allows users to hit Undo for drawing view creation. In the past users would have to delete the views. Now all drawing views, as well as Nailboard creation methods, support the undo functionality. Plus, all types of drawing views like orthographic, pictorial and derived views like detail, section etc. are supported with undo functionality.

 

Furthermore, ST10 now allows Undo for drawing view updates. When the update action is undone, drawing views are put back into their previous state. Updates of dependent objects like tables, dimensions and annotations are also considered for the same undo transaction. Plus, changes made on drawing view properties are also logged for undo as ‘Drawing View Properties’.

 

 

Solid Edge ST10 – A Serious Update

 

As stated in Kyle Maxey’s post on Engineering.com, “ST10 looks to be another quality upgrade”

http://www.engineering.com/DesignSoftware/DesignSoftwareArticles/ArticleID/14891/Solid-Edge-Demands-Attention-With-Serious-Update.aspx

 

ST10 delivers new and innovative tools for the future, yet still continues to enhance existing tools. Designfusion will be showcasing many of these new and improved tools in upcoming events. Our first “What’s New in ST10” event will be in Chicago on August 17, 2017. (Click to register here - Password: ST10). More events will be announced in the near future. We look forward to seeing you at one of these events.

 

comments powered by Disqus